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Sam

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Posts posted by Sam

  1. Spark is used to control the idle rpm, if you change your desired idle rpm the pcm will change your spark to help achieve the desired rpm. Vice versa you change the spark it'll change idle rpm. Try changing your desired idle rpm by 100/200 and see what your spark does.

    Is there a reason you want to play with your idle spark?

     

  2. That gives a brief description of idle spark. Spark is used to control idle rpm, introduce a vacuum leak into the system or change the idle rpm and your idle spark will change in order to try and achieve your desired idle rpm.

    • Like 1
  3. My couple little tips with playing with the Miami is be careful when opening the throttle from 50% to 80%, I haven't personally looked but check what ford did with the timing between the GS and the GT-F and this should give you an idea of what needs to happen with timing. Also opening the throttle more will effect the boost levels hence the change in the boost control tables. 

  4. This is actually the first time I've seen this table and I was assuming the opposite, as my shift pattern 27 is 1 and my "manual mode" still works. I'm also going to assume that yours still works as you said earlier you were testing in that mode earlier today.

  5. Yeah righto, Something else to check that I noticed in your compare screenshot is that there a table called "table of allowed drive programs" under "zf workshop development arrays". When I checked that on one of my files all the shift patterns that were changed eg 34, 35, 36, 37, 38 because of axis change, were all 0 is I'm assuming is disable for a lack of better word. Check to see what they are on yours are they may will be disabled and that may eliminate some things to check.

  6. Just thought I would give yous a little update and give you some more information on shift patterns as it may help some of yous out. 

    After having a look at the standard ZF tune that comes in my FG F6, FG XR6T and a FG GT that I recently had a play with, it appears that Drive and Performance modes shift patterns are constant between the three of them, so if "x" shift pattern was a drive mode on the F6 it was also a drive mode on the GT & XR6T and same as performance modes. The difference I found was that shift pattern 35 through to 38 on the GT are Limp modes. The table below is shift table 35 for the GT which shows it won't allow it change down to 1st or 2nd. With the two turbo 6 cylinder shift patterns 35 through 38 still allowed the ZF to shift down to 1st and 2nd.

    1398757970_Limpmode.png.a61b7c7151122245b18609cc9917f601.png   

    The best way I've found to differentiate between a drive, performance, manual, limp etc mode is the characteristics of each table. For example in a limp mode the gearbox won't be able to change into certain gears and generally that's lower gears and the shift table above reflects that. If you know what the ZF will do in certain modes then you can figure out which mode is which patterns. 

    • Like 5
  7. My tip for a starting to play with a car with a zf would be to leave the line pressures alone and look at the tables mentioned above by Roland and just increase the pressures bit by bit and you’ll notice a difference, huge changes aren’t really needed.

    I’d be looking at making your changes in the higher load side of things rather than the lower load areas. 

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